There's no need to set up Portal lights for interiors. The Adaptive Dome Light renders faster, cleaner and more accurate image-based lighting.Easily visualise the real-world illumination (lux) values of any scene using Lighting Analysis.Capture the perfect exposure every time with Auto Exposure and Auto White Balance.The intuitive camera control layout lets you manipulate both simple and advanced parameters simultaneously.Specify custom pixel resolutions without affecting the aspect ratio.A refined and updated UI makes render set up easier than ever.Speed up your workflow by selecting multiple scene or library assets as well as multiple toolbar filters.Use Texture Instancing to map multiple material parameters with the same source texture to simpify shader structure.The Asset Library UI allows for quick searching through a huge number of assets in either the built-in library or any other location.Using the Asset Editor from the footer allows quick and intuitive creation of new assets.Manage all assets in one place using the Asset Outliner.Observe parameter changes and affect the appearance of assets in specific, isolated settings. Preview materials, textures, elements and lights in a single viewer.Fine-tune the colours of any texture map using RGB or HSV curve controls.The V-Ray Material adds native support for metallic reflections. Gain more control over the look of your scenes.Animate and render parametric designs via the V-Ray timeline to explore different versions of your model.Use with the sun and sky system for highly accurate lighting. Use real-world cameras in Grasshopper with proper aperture, shutter speed and ISO.Use directional light to create non-realistic, stylised lighting schemes.The Lighting Analysis render element makes it easy to evaluate and visualise the real-world illumination levels of a Grasshopper scene.Go back for final rendering in Rhino with just a quick export. You can now animate sunlight and cameras using the V-Ray timeline in Grasshopper.The simple new UI makes creating, editing and managing V-Ray objects much easier.Improved reflections, refractions, bump maps and more mean more accurate viewport previews.You can even adjust the shadow softness and size of lights with affecting intensity. Change the size of instanced lights by just changing one.Program V-Ray to do even more for you by using RhinoScript and Python to do things like automate scene management or access parameters not shown by the UI.
Using the new Light Gen tool, you can choose from a selection of automatically generated lighting scenarios, pick the one you like, and send it to render. Composite layer renders, make colour adjustments, and instantly modify lighting in the new V-Ray Frame Buffer. V-Ray 5 for Rhino features new tools that let you fine-tune your renders without the need for another applications.
With V-Ray Vision, you can explore your model, collaborate on design decisions, save images and 360° panoramas, and export real-time animations. V-Ray Vision gives you a real-time view as you build your model, apply materials, and light your Rhino and Grasshopper designs. Visualise in real-time using V-Ray Vision While perfect for applying graffiti on a wall or logos on a product, decals can also be used across multiple materials at once, making it easy to add elements like stickers, dust, stains and scratches to several objects within a scene without disturbing any underlying materials. With V-Ray Decal, it’s easy to project unique materials onto objects of any shape without any extra mapping work. Users can disperse multiple objects simultaneously while controlling their size, orientation and density for maximum realism. The scattering tool is perfect for building believable terrains and detailed scenes, as it can add millions of objects and Chaos Cosmos models to any surface – all in an intuitive and memory-efficient way.